#include "stdafx.h"
#include <iostream>
#include <string>
enum State {
Stop,
Playing,
Paused
};
State CIn(void) {
using namespace std;
string input;
cin >> input;
if (input == "Playing") {
return Playing;
}
else if (input == "Paused") {
return Paused;
}
else {
return Stop;
}
}
int main() {
using namespace std;
State play = Playing;
while (true) {
if (play == Playing)
{
cout << "Playing" << endl;
}
else if (play == Paused)
{
cout << "Paused " << endl;
}
else if (play == Stop) {
cout << "Stop." << endl;
break;
}
play = CIn();
}
return 0;
}